Jay Coughlan

Programmer and Game Designer

JayCoughlan@protonmail.com

A website theme built around the Furry Writers Guild's needs to display their style. Theme was built for the Ghost platform.

An internal tool to automatically reach out to customer's who's bug reports have been resolved

A retro-style game combining all the hits of the 16-bit era into a rockin' synthwave-inspired package.

An internal tool to speed up QAs processes when syncing new sprints in Jira to Zephyr

A Virtual Reality game where you play a skydiver gliding through caves with procedurally generated obstacles.

A school assignment exploring how JPG compression works by compiling my own version.

An application to load, refresh, and cycle through different dashboard views displayed on Chrome Browsers

An internal tool to update passwords for live systems using Powershell.

A game project for B.C.I.T. with procedurally generated levels played on Mobile.

A third-person plaformer with two levels, voice acting, and enemy AI. Developed as our Vancouver Film School final project.